Uplift Games/Adopt Me Staff will also never DM you for anything relating to winning/entering a giveaway, with all winners being announced on our social media pages. Adopt Me giveaways will NEVER require any personal information, such as your Roblox password or account PIN. Please submit any suggestions to our support form under “I have a suggestion.”Īdopt Me! does not give out free items or bucks through our support form, however, we occasionally do giveaways on our social media pages so make sure to follow us to be kept in the loop!ĭo not participate in any unofficial giveaways that ask for personal information. Yes! We love reading your suggestions and while we can’t reply to all of them, or put all of them in our game, you are always welcome to send them in for consideration! The only official Adopt Me social media you notice a page claiming to be an official Adopt Me or Uplift Games social media page that is not listed above, please report them at /support 3. What are the official Adopt Me social media pages?Īll parents and players of Adopt Me (13 years or older) can follow us across all our social media platforms for updates on new releases and features, exciting news on Adopt Me, and additional fun activities (giveaways, competitions, and memes!) Experience new and exciting updates every weekĢ.Explore a magical, safe world where every day is a new adventure.Join our vibrant player-to-player trading economy.Make new friends, and play alongside millions of real players.In Adopt Me, players of all ages can take part in a variety of positive, family-friendly activities: Who do I contact regarding business inquiries?.What are the Adopt Me Terms of Service?.How do I become an Adopt Me Influencer?.I can't join the game! Is Adopt Me or Roblox being hacked?.Someone is claiming to be an Adopt Me Staff member in-game/on social media, is this legitimate?.I’ve been banned from the Discord server, can I be unbanned?.I have a new Roblox account, can you transfer my items?.I purchased a Robux item and didn’t receive it, what should I do?.What are the official Adopt Me social media pages?.I’ve added this extension to a file called PreviewMockedData. The following static variable in my sample project defines a mocked Article which I can use in my previews representing articles: Marking Swift files as Development Assetsĭuring development, it’s common to define mocked versions of your models for SwiftUI Previews. I want to highlight just the last one as it’s a bit special. These are just a few examples, but there are likely many more. swift files representing mocked or sample data Core Data sample database to use during debug builds for testing.JSON files for mocked network requests or network model initialisation.mp4 files to my RocketSim project to be able to test the floating thumbnail during development.Ī few other use-cases for Development Assets: For example, I’ve added several Simulator recordings as. You can basically add any data as Developer Assets, just like it would be possible to add any data to your main project. } What types can I add as Developer Assets? Image: Image("development_assets_xcode"), Which I can now reference in my mocked data of my Article model: You can use the default “Preview Assets” asset catalog to configure sample images, colors, and other kinds of assets you would normally add to an asset catalog.įor example, in my project, I’ve added a sample image for an article I’m writing about development assets:Ī preview asset is configured as a development asset and becomes available to use during development. New Xcode projects contain a “Preview Assets” asset catalog by default.Īs Apple expects us to use SwiftUI previews more and more, they want to make it easy for us to provide sample data to use within those previews. You might have wondered before what the use of this asset catalog is. When creating a new project in Xcode 11 or above, your projects will include a folder called “Preview Content” including an asset catalog named “Preview Assets”. What is the use of the “Preview Assets” asset catalog? That’s right you can even add code references! More about that later.
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